Blender Git Commit Log
Git Commits  -> Revision e4c43b3
		
			
			
		
Revision e4c43b3 by Clément Foucault (temp-ssr) July 20, 2017, 16:40 (GMT)  | 
Eevee: SSR: Add mipmap filtering and bias to reduce noise. Also fix the roughness factors.  | 
Commit Details:
Full Hash: e4c43b377d0b3d8957e8328f6cefa2775243b305
Parent Commit: 3c9b318
Lines Changed:  +126,  -25
1 Added Path:
/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl (+15, -0)  (View)
6 Modified Paths:
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+34, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+16, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+57, -23) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+34, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+16, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+57, -23) (Diff)


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