Revision 9d2a796 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Fix missing ID node tag Might have caused nodes created multiple times for the same object. |
Revision a45d648 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Add some data builder logic to corresponding function |
Revision ad01f0d by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: cleanup, no functional changes |
Revision f737bc6 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Disable timing profile |
Revision 1c5502d by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Despgraph: Optimize cycles detection algorithm The idea is simple: when falling back to one of the nodes which was partially handled we "resume" checking outgoing relations from the index which we stopped. This gives about 15-20% depsgraph construction time save. |
Revision 34199e8 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Speedup initial rig build time We don't need to sort bone channels, it's all taken care about by the depsgraph itself. Gives up to 30% initial rig construction time speedup. |
Revision 3d75a7d by Martijn Berger / Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
fix building depsgraph after recent changes |
Revision 93783cb by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Move class implementation from header to implementation files This is more proper way to go: - Avoids re-compilation of all dependent files when implementation changes without changed API, - Linker should have much simpler time now de-duplicating and getting rid of redundant implementations. |
Revision b15d218 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Move key implementation from header to dedicated file |
Revision faa8b12 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Do not rely on indirectly included cstring Also add comment why exactly cstring is needed. |
Revision 06c2020 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Fully switch from string to const char* This brings up to 10-20% depsgraph build time improvement in the layout files from the studio repository. |
Revision 1d5833c by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Cleanup, operation has name, not description Hopefully should make things more clear here. |
Revision 5075992 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Remove unused function A residue from times where we thought to do partial graph updates, which we are not committing any time soon. |
Revision 570c072 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Add extra name tag for operation nodes The idea here is to address issue that name on it's own is not always unique: for example, when adding driver operations the name used for nodes is the RNA path (and multiple drivers can write to different array indices of the path). Basically, now it's possible to pass extra integer value to distinguish operations in such cases. So now we've already switched from sprintf() to construct unique operation name to pass RNA path and array index. There should be no functional changes yet, but this work is required for further work about replacing string with const char*. |
Revision c520c49 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Use const char for component API |
Revision 4939ec8 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Use const char instead of string in part of drivers construction |
Revision 71d48a4 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Fix T49826: NEW-DEPSGRAPH - Texture is not updated after changing its space color The issue was caused by image ID nodes not being in the depsgraph. Now, tricky part: we only add nodes but do not add relations yet. Reasoning: - It's currently important to only call editor's ID update callback to solve the issue, without need to flush changes somewhere deeper. - Adding relations might cause some unwanted updates, so will leave that for a later investigation. |
Revision c8f9425 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Remove some includes which seems unused |
Revision f7c0b01 by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Add code for timing despgraph builder |
Revision f7f44da by Sergey Sharybin (blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2017, 10:36 (GMT) |
Depsgraph: Switch away form string to const char* for node names There is no real reason to have nodes storing heap-allocated name and description. Doing this increases amount of allocations during dependency graph building, which usually means somewhat slowness. We're temporarily loosing some eyecandy in the graphviz visualizer, but those we can bring back as a part of graphiz dump (which happens much less often than depsgraph build). This will happen in multiple commits for the ease of bisect in the future just in case this causes any regression. This commit contains ID creation API changes. |
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