Blender Git Commits

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July 19, 2016, 17:48 (GMT)
WIP Simulated Annealing

Stubs for storing the best solution and initial scaling of charts
July 19, 2016, 15:13 (GMT)
Merge branch 'strand_gpu' into strand_nodes
July 19, 2016, 15:12 (GMT)
Fix unfreed memory due to incorrect pointer checks.
July 19, 2016, 15:10 (GMT)
Handle replacement of the shader cache for strands outside the creation function.

This makes it easier to run preparation code outside the gpu module conditionally.
July 19, 2016, 13:44 (GMT)
Merge branch 'master' into alembic_basic_io

Conflicts:
intern/cycles/blender/blender_mesh.cpp
intern/cycles/blender/blender_sync.h
intern/cycles/render/scene.cpp
July 19, 2016, 12:08 (GMT)
Merge branch 'openvdb' into cvdb_ray_isect
July 19, 2016, 12:08 (GMT)
Merge branch 'master' into openvdb

Conflicts:
intern/cycles/render/nodes.cpp
July 19, 2016, 11:29 (GMT)
Fix playerstubs
July 19, 2016, 11:25 (GMT)
Added new node tree type for hair nodes.
July 19, 2016, 11:19 (GMT)
fix track correspondence loading issue
July 19, 2016, 10:51 (GMT)
fix self correspondence error

a track cannot link to itself
July 19, 2016, 09:43 (GMT)
Merge branch 'master' into strand_nodes
July 19, 2016, 09:43 (GMT)
Merge branch 'master' into object_nodes
July 19, 2016, 09:42 (GMT)
Merge branch 'master' into strand_gpu
July 19, 2016, 09:42 (GMT)
Merge branch 'master' into strand_editmode
July 19, 2016, 09:15 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools
July 19, 2016, 09:14 (GMT)
WIP simulated annealing

Implemented local stop condition: start Cooling Schedule if more than local_iter_max (currently 50) "frozen state solutions" occur
Forzen state solution: A packing solution with no significant improvement to the current best solution
July 19, 2016, 09:09 (GMT)
Merge branch 'strand_gpu' into strand_nodes
July 19, 2016, 08:53 (GMT)
Merge branch 'master' into object_nodes
July 19, 2016, 08:32 (GMT)
Merge branch 'master' into strand_gpu
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021