Blender Git Commits

Blender Git commits from all branches.

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July 31, 2014, 14:16 (GMT)
replaced mx macros with stubs (like previous commits in this area it is meant to reduce the noise in the next big patch review)
July 31, 2014, 14:14 (GMT)
this solves a couple of missing symbols when linking cycles standalong WITH_GL_EGL, but unless it is linked with a GLUT that uses EGL it isn't likely to actually work...
July 31, 2014, 13:13 (GMT)
minor edits - sync with master

also use ***_menu_pie for operator names
July 31, 2014, 11:13 (GMT)
method for frame_step in separate thread added
July 31, 2014, 11:10 (GMT)
Merge branch 'soc-2014-viewport_context' of git.blender.org:blender into soc-2014-viewport_context
July 31, 2014, 11:09 (GMT)
moved bf_intern_glew_mx to setup_linklibs
July 31, 2014, 10:34 (GMT)
Merge branch 'master' into hair_system
July 31, 2014, 10:29 (GMT)
Quiet compile warning
July 31, 2014, 10:13 (GMT)
fixes linking problems with cycles standalone
July 31, 2014, 10:13 (GMT)
this should fix linking errors when trying to use EGL
July 31, 2014, 10:11 (GMT)
Made glew-mx more easily extendable by creating a MXContext struct to put additional data in.
Renamed the mx functions to more closely match their analogs in other systems.
mxCreateContext now also calls glewInit
July 31, 2014, 09:05 (GMT)
Change blender subversion correctly for pie menus. Also no need for
conditionals here.
July 31, 2014, 08:34 (GMT)
Color tweak for debug hair display.
July 31, 2014, 08:31 (GMT)
Fix for wrong hair root evaluation: The time value passed to the solver
was the end of the time step interval.

This causes extrapolation of the hair root location and overshooting
hair.
July 31, 2014, 07:48 (GMT)
Draw hair points, as a visual debugging helper.
July 31, 2014, 01:38 (GMT)
Exhaustive method for calculating the path of the flow line.
More comparisons on the scale to avoid vector field calculation is performed.
Method to compute a random point, P, uniformly from within triangle ABC, method given by Robert Osada, Thomas Funkhouser, Bernard Chazelle, and David Dobkin. 2002. Shape distributions. ACM Trans. Graph. 21, 4 (October 2002), 807-832. DOI=10.1145/571647.571648 http://doi.acm.org/10.1145/571647.571648
July 31, 2014, 00:02 (GMT)
Interior trims are now preserved by re-knot-ing. For some reason exterior trims aren't...
July 30, 2014, 23:24 (GMT)
Trim curve import works! They don't rescale to blender-style knots automatically yet, so they're fragile to edits.
July 30, 2014, 22:12 (GMT)
per-step simulation added
July 30, 2014, 19:37 (GMT)
Finally tracked down coordinate scrambling bug.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021