March 12, 2014, 13:42 (GMT) |
Compile Fixes - Obdata Related |
March 12, 2014, 13:42 (GMT) |
Assorted compile fixes - Geometry Related |
March 12, 2014, 13:42 (GMT) |
Compile fixes - Rigidbody Related |
March 12, 2014, 13:42 (GMT) |
Compile Fixes - Particle Related |
March 12, 2014, 13:42 (GMT) |
Assorted compile fixes - Shading |
March 12, 2014, 13:42 (GMT) |
Assorted Compile Fixes - Missing Includes, etc. |
March 12, 2014, 13:42 (GMT) |
Assorted Compile Fixes - Bones/Poses |
March 12, 2014, 13:42 (GMT) |
Assorted Compile Fixes - Drivers to Constraints |
March 12, 2014, 13:42 (GMT) |
Compile Fix - Include stub defines header into files which use these |
March 12, 2014, 13:42 (GMT) |
Compile Fix - Removed graph as first arg from many DEG_add_new_relation() calls These were leftovers from some old API versions... |
March 12, 2014, 13:42 (GMT) |
Compile Fix - Invalid var name |
March 12, 2014, 13:42 (GMT) |
Defining some stubs for a few of the evaluation functions already defined |
March 12, 2014, 13:42 (GMT) |
Added a temporary include file for defining "stub" prototypes This is mainly intended for use during the porting period, when some of the necessary methods may not in fact exist in Blender for real yet. |
March 12, 2014, 13:42 (GMT) |
Typo Fix - Wrong name for constant used for defining length of name bufs |
March 12, 2014, 13:42 (GMT) |
Code reshuffling - RootDepsNode needs to be defined *after* TimeSourceDepsNode Although it would be nicer (for logical ordering purposes) to do this the other way around, the problem here is that RootDepsNode depends on TimeSourceDepsNode. Since we'd be defining it anyway - perhaps just a few lines later, that's not such a big deal |
March 12, 2014, 13:42 (GMT) |
Compile Fix - Typo in include |
March 12, 2014, 13:42 (GMT) |
Removed unneeded line from Scons file |
March 12, 2014, 13:42 (GMT) |
Compile Fix - Type Mismatch |
March 12, 2014, 13:42 (GMT) |
Compile Fix - Remove unneeded include def in Scons config file |
March 12, 2014, 13:42 (GMT) |
Compile Fix - Missing Includes |
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Master Commits
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