Blender Git Statistics -> Branches -> depsgraph_refactor

"Depsgraph_refactor" branch

Total commits : 1 169
Total committers : 5
First Commit : March 12, 2014
Latest Commit : May 11, 2015


Commits by Month

DateNumber of Commits
May, 20155
April, 201517
March, 201531
February, 201580
January, 2015132
December, 2014132
November, 201456
October, 20147
September, 20140
August, 20140
July, 20140
June, 201423
May, 201458
April, 201453
March, 2014575

Committers

AuthorNumber of Commits
Joshua Leung611
Sergey Sharybin312
Lukas Toenne242
Campbell Barton3
Keir Mierle1

Popular Files

FilenameTotal Edits
depsgraph_build_relations.cpp139
depsgraph_build.c137
depsgraph_type_defines.c132
depsgraph_build_nodes.cpp107
depsgraph_build.cpp100
depsgraph_core.c90
depsgraph_type_defines.cpp76
depsgraph_build.h75
depsgraph_types.h75
depsgraph_eval.cpp71

Latest commits Feed

May 11, 2015, 22:14 (GMT)
Merge branch 'master' into depsgraph_refactor
May 11, 2015, 15:29 (GMT)
Depsgraph: Make source closer to master

There were some unwanted changes, probably caused by not really correct
merge conflict resolving.

And also reverted whole bunch of changes related on global enabling of
C++11 with MINGW. We don't use C++11 by default now, so Blender should
still be compilable.
May 11, 2015, 14:56 (GMT)
Merge branch 'master' into depsgraph_refactor
May 11, 2015, 14:53 (GMT)
Revert "Depsgraph: Rename SPaceType->new to SpaceType->alloc"

Use alternative and less intrusive approach for dealing with
"new" keyword.

This reverts commit c13455e3328c60fae2deecd7a9d8f0d827715f32.
May 11, 2015, 13:10 (GMT)
Merge branch 'master' into depsgraph_refactor

Conflicts:
source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
April 30, 2015, 19:20 (GMT)
Cleanup: replace ad-hoc formatting /w doxygen
April 30, 2015, 18:55 (GMT)
Cleanup: warnings
April 30, 2015, 18:45 (GMT)
Cleanup: typos
April 30, 2015, 16:35 (GMT)
Depsgraph: Workaround for proxy not being at proper state after opening the file

Was visible with the agent animation test file where agent was in T-pose after
opening the file.

Still need a deeper look into the problem tho.
April 30, 2015, 15:42 (GMT)
Depsgraph: Fix wrong scene rebuild with legacy depsgraph

Was lost by accident in some code simplification. Still need to fix similar
issue with the new depsgraph.
April 30, 2015, 14:23 (GMT)
Merge branch 'master' into depsgraph_refactor

Conflicts:
source/blender/blenkernel/intern/armature.c
April 4, 2015, 09:05 (GMT)
Depagraph: Fix for strict compiler flags in release builds
April 4, 2015, 08:50 (GMT)
Merge branch 'master' into depsgraph_refactor
April 1, 2015, 15:18 (GMT)
Depsgraph: Correction to previous commit: non-geometry objects had more than one parameter eval nodes
April 1, 2015, 15:12 (GMT)
Depsgraph: Use plain const char* for nodes typeinfo
April 1, 2015, 15:05 (GMT)
Depsgraph: Correction to parameters animation commit

Drivers are handled a bit differently, so can't really create
relation between animation component and parameters without
having action.
April 1, 2015, 14:56 (GMT)
Depsgraph: Attempt to solve issues with using object's id props as driver target
April 1, 2015, 14:46 (GMT)
Depsgraph: Use pointer to a cons char instead of a string for relation name
April 1, 2015, 13:52 (GMT)
Depsgraph: Improve handling of unexisting RNA paths in driver targets
April 1, 2015, 13:22 (GMT)
Depsgraph: Avoid creating anim->parameters relation when there's no anim node

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By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021