Blender Git Commits

Blender Git commits from all branches.

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July 3, 2012, 22:34 (GMT)
Merge from trunk r47744-r48564
July 3, 2012, 22:00 (GMT)
Enable velocity drawing temporarely
July 3, 2012, 21:49 (GMT)
Smoke Vorticity/turbulence: Porting the code idea from new turbulence paper. Moving obstacles will generate turbulence/vorticity now. This allows for a very natural reaction of smoke to obstacles.

Part of my Blender Smoke Development Phase III.
July 3, 2012, 16:59 (GMT)
Cleanup, move 2D paint stuff to their own file.
July 3, 2012, 16:41 (GMT)
Some temporarily changes for GLES.
Plus attrib location assigning for GLES.
July 3, 2012, 16:26 (GMT)
Armature Importer fix.
Bone length and tail values.
July 3, 2012, 16:15 (GMT)
Adding GPU object:
Handles Vertex and Normal drawings as they are different between ES and desktop version.
In future, it should handle color, textures, maybe effects.


How it does it:
Desktop version:
* Calls usual gl functions for doing these things. For example glVertexPointer
ES version:
* Gets location of corresponding attributes at shader creation.
* Also stores matrixes' locations
* Before drawing, we select corresponding storage to the shader/object
* When we call functions, we set attribute to given pointer at recorded location
July 3, 2012, 15:27 (GMT)
We need "extern" to use GPU_functions outside of gpu module because they are actually variables.
July 3, 2012, 15:06 (GMT)
Fixes for brush size and overlay in image editor
July 3, 2012, 10:48 (GMT)
merge with trunk 48524
July 2, 2012, 20:05 (GMT)
ArmatureImporter.cpp refactor.
July 2, 2012, 17:02 (GMT)
bridge initial commit
July 2, 2012, 15:38 (GMT)
Convert Fonts to software matrix stack.

July 2, 2012, 15:25 (GMT)
Adds software image scalling. Supports scalling between 0.5 and 1.
Temporally changed minmap generation. GPU Minmap is only for ES devices for now.
Added definitions for GLES shader generation.
July 2, 2012, 15:15 (GMT)
Fixes gpu_functions.c for OpenGL ES
July 2, 2012, 09:34 (GMT)
Export Armature fix.
Instead of exporting pose_mat, exporting arm_mat now.
July 2, 2012, 00:40 (GMT)
- Add CG helper for difficult setups
- Remove unsued code
July 1, 2012, 22:54 (GMT)
Remove old files from old Eigen version
July 1, 2012, 22:52 (GMT)
Update Eigen to latest git version
July 1, 2012, 22:39 (GMT)
WIP comit: put preconditioners in a seperate function, use a loop macro
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021