Blender Git Commit Log
Git Commits -> Revision 000312a
Revision 000312a by Sergey Sharybin (master) November 19, 2013, 11:19 (GMT) |
Remove Surface modifier when removing force field from object Summary: Before this adding Surface type of force field and removing this field would leave Surface modifier alive in the stack. This might be really misleading and annoying. Now removing force field will ensure no modifiers needed for it are remained in the stack. This also fixes missing notifier to redraw modifier stack when changing force field type. Reviewers: brecht, campbellbarton Reviewed By: brecht Differential Revision: https://developer.blender.org/D13 |
Commit Details:
Full Hash: 000312ab515b77f00725a91b235685ff0c774e57
Parent Commit: c566e40
Lines Changed: +25, -18
5 Modified Paths:
/source/blender/editors/include/ED_object.h (+2, -0) (Diff)
/source/blender/editors/object/object_edit.c (+20, -1) (Diff)
/source/blender/editors/object/object_modifier.c (+0, -3) (Diff)
/source/blender/makesrna/intern/rna_object_force.c (+2, -14) (Diff)
/source/blenderplayer/bad_level_call_stubs/stubs.c (+1, -0) (Diff)
/source/blender/editors/object/object_edit.c (+20, -1) (Diff)
/source/blender/editors/object/object_modifier.c (+0, -3) (Diff)
/source/blender/makesrna/intern/rna_object_force.c (+2, -14) (Diff)
/source/blenderplayer/bad_level_call_stubs/stubs.c (+1, -0) (Diff)