Blender Git Commit Log
Git Commits -> Revision 003be8a
Revision 003be8a by Julian Eisel (master) January 16, 2020, 11:13 (GMT) |
UI: Use same precision in "Move" redo panel as elsewhere The floating "Move" redo panel showed transform values with less precision than in other places (e.g. sidebar and properties editor). With Millimeters as unit it would even round to full integers, which may be an issue since you typically work at higher precisions with this unit. Note that this only applies to the visual precision, internally we use full floating point `float`s still. Fixes T70367. |
Commit Details:
Full Hash: 003be8aa7c6d837d43bdadb99f60cd5f6dca72bd
Parent Commit: 25cb12d
Lines Changed: +41, -1