Blender Git Commit Log

Git Commits -> Revision 0169079

Revision 0169079 by Sergey Sharybin (master)
September 20, 2011, 16:24 (GMT)
Get rid of c++ in blenkernel and modifiers
Also use guarded allocations for navmesh stuff.

Commit Details:

Full Hash: 0169079bd1c3ce69690153321fb09c3647b9d930
SVN Revision: 40404
Parent Commit: 219eeb3
Lines Changed: +947, -794

4 Added Paths:

/extern/recastnavigation/recast-capi.cpp (+37, -0) (View)
/extern/recastnavigation/recast-capi.h (+42, -0) (View)
/source/blender/blenkernel/intern/navmesh_conversion.c (+508, -0) (View)
/source/blender/modifiers/intern/MOD_navmesh.c (+307, -0) (View)

2 Deleted Paths:

/source/blender/blenkernel/intern/navmesh_conversion.cpp (+0, -458)
/source/blender/modifiers/intern/MOD_navmesh.cpp (+0, -300)

7 Modified Paths:

/extern/recastnavigation/CMakeLists.txt (+8, -4) (Diff)
/source/blender/blenkernel/BKE_navmesh_conversion.h (+19, -19) (Diff)
/source/blender/blenkernel/CMakeLists.txt (+2, -2) (Diff)
/source/blender/blenkernel/SConscript (+3, -3) (Diff)
/source/blender/modifiers/CMakeLists.txt (+3, -3) (Diff)
/source/blender/modifiers/SConscript (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.cpp (+16, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021