Blender Git Commit Log
Git Commits -> Revision 017f09b
Revision 017f09b by Daniel Stokes (master) July 19, 2013, 23:00 (GMT) |
BGE fix [#35195] Shadow Only lamps only work with Specular enabled The way we do shadow only doesn't work well with colored shadows, though it does work if you apply enough light to the shadow. |
Commit Details:
Full Hash: 017f09b9d467c12d6a7fd3cb744ca0eb4e851d0e
SVN Revision: 58427
Parent Commit: 51a3371
Lines Changed: +6, -2
1 Modified Path:
/source/blender/gpu/intern/gpu_material.c (+6, -2) (Diff)