Blender Git Commit Log

Git Commits -> Revision 033f3d5

Revision 033f3d5 by Daniel Dunbar (master)
July 17, 2005, 18:37 (GMT)
- switch shadeDispList to always using DispListMesh from
mesh_get_derived_final... a bit slower atm because of extraneous
copying (will be fixed shortly) but normals are correct for deformed
meshes now (don't think they ever have been)

Commit Details:

Full Hash: 033f3d5126c099e6fddf4fde6cececed6645993a
SVN Revision: 4792
Parent Commit: f79ff93
Lines Changed: +80, -217

2 Modified Paths:

/source/blender/blenkernel/intern/displist.c (+79, -216) (Diff)
/source/blender/src/drawobject.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021