Blender Git Commit Log
Git Commits -> Revision 039d619
Revision 039d619 by Jeroen Bakker (master) March 31, 2020, 08:29 (GMT) |
Fix T74898: Multiresolution Ghost After Orbiting EEVEE and Workbench both had the same issue that they continue with the last sample when leaving navigating. This is ok for regular meshes as they are all the same. For multiresolution it ain't as a low res version of the mesh is used during navigation. This patch also resets the AA samples when the user leaves navigation. |
Commit Details:
Full Hash: 039d619c760e1dccdc2d1674c30a300a3a21e312
Parent Commit: 24f8c84
Lines Changed: +24, -3
7 Modified Paths:
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_temporal_sampling.c (+3, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c (+8, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+1, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+9, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_temporal_sampling.c (+3, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c (+8, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+1, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+9, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -0) (Diff)