Blender Git Commit Log
Git Commits -> Revision 03bd024
Revision 03bd024 by Antonio Vazquez (master) March 30, 2019, 16:06 (GMT) |
GPencil: Uses same random seed for render in Noise modifier As the random seed was calculated in the copy data, the render could be a little different. Now, the data is saved in the original data. |
Commit Details:
Full Hash: 03bd024c077d549cdef1ac686a557c742545cba8
Parent Commit: 4b6a4b5
Lines Changed: +8, -3
1 Modified Path:
/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c (+8, -3) (Diff)