Blender Git Commit Log

Git Commits -> Revision 03f846e

Revision 03f846e by Sergey Sharybin (master)
May 19, 2016, 09:11 (GMT)
Ignore vertex color when doing texture paint

It was totally useless to multiply diffuse color with the vertex color
when doing texture painting. It was masking actual texture and only was
forcing artists to create an empty vertex color layer to work this around.

Commit Details:

Full Hash: 03f846ea12ba38d4686edfeef01a571329bd9385
Parent Commit: 89df672
Lines Changed: +25, -19

2 Modified Paths:

/source/blender/blenkernel/intern/cdderivedmesh.c (+12, -9) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+13, -10) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021