Blender Git Commit Log
Git Commits -> Revision 0449d2f
Revision 0449d2f by Clément Foucault (tmp-texture-sampler) May 25, 2020, 08:48 (GMT) |
GPU: Texture: Avoid using anisotropic filtering on all textures. This limits anisotropic filtering to image textures (comming from GPU_texture_from_bindcode). |
Commit Details:
Full Hash: 0449d2f427e16b883f559436b58174fda04bbe6d
Parent Commit: 3246edc
Lines Changed: +7, -5