Blender Git Commit Log
Git Commits -> Revision 04c7f9a
Revision 04c7f9a by Philipp Oeser (blender-v2.91-release) January 13, 2021, 13:58 (GMT) |
Fix T83361: UV Editor does not draw pinned selected UVs as pinned Caused by rB4212b6528af. outlineColor is computed by the vertex shader, so not a uniform. So outlineColor was undefined. note: it was still possible to run into the situation that a selected UV is drawn ontop of a selected pinned UV [you had to disable sticky selection for this], now also make sure selected-pinned are drawn topmost, then selected, then unselected UVs. Maniphest Tasks: T83361 Differential Revision: https://developer.blender.org/D9786 |
Commit Details:
Full Hash: 04c7f9abdb13d834c44a02b8d3588584289110fc
Parent Commit: 5baac00
Committed By: Jeroen Bakker
Lines Changed: +2, -3