Blender Git Commit Log

Git Commits -> Revision 04d1bdb

Revision 04d1bdb by Joseph Eagar (sculpt-dev)
November 3, 2021, 04:55 (GMT)
Sculpt: memory fixes

* Removed a pointer from a sculpt cloth struct.
Due to padding this doubled the size of the
struct. Hopefully this will be nicer on the L3 cache.
* Fixed a nasty memory leak in the smoothing code with multires.

Commit Details:

Full Hash: 04d1bdbf362585b9087509e722e8097d9ae0c81c
Parent Commit: 87c6d95
Lines Changed: +201, -89

7 Modified Paths:

/source/blender/blenkernel/BKE_paint.h (+34, -16) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+16, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_cloth.c (+100, -42) (Diff)
/source/blender/editors/sculpt_paint/sculpt_dyntopo.c (+11, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c (+10, -9) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+2, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt_smooth.c (+28, -19) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021