Blender Git Commit Log

Git Commits -> Revision 04f8e1b

Revision 04f8e1b by Clément Foucault (master)
July 24, 2017, 13:28 (GMT)
Eevee: Ssr: Add ssr id to glossy nodes.

An id is given to each glossy node in order to determine which specular lobe is using ssr.

Commit Details:

Full Hash: 04f8e1b21c716b6d4eefed6678d036cd0c96d4d2
Parent Commit: b7fbe6a
Lines Changed: +63, -16

7 Modified Paths:

/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+2, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+9, -9) (Diff)
/source/blender/makesdna/DNA_node_types.h (+4, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_eevee_metallic.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c (+1, -1) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+44, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021