Blender Git Commit Log
Git Commits -> Revision 04fa051
Revision 04fa051 by Jeroen Bakker (master) May 22, 2019, 14:16 (GMT) |
DrawEngines: Depth Of Field Units The unit system is designed for displaying and editing and not for rendering. Eevee, Workbench and GPencil used these settings to convert the focal length and sensor size to world units. Making depth of field render differently with Cycles. For now we will remove the scale in the draw engines to match cycles, until we implemented a camera parameters specific scale. Reviewed By: brecht, fclem Maniphest Tasks: T64988 Differential Revision: https://developer.blender.org/D4925 |
Commit Details:
Full Hash: 04fa0511ca5ec305356a6060b25e2845053d62d6
Parent Commit: 8b52619
Lines Changed: +3, -24