Blender Git Commit Log

Git Commits -> Revision 052538e

Revision 052538e by Clément Foucault (master)
August 31, 2020, 22:30 (GMT)
Cleanup: Use GPUBatch for icon and area drawing

This is in order to remove GPU_draw_primitive to streamline the drawing
abstraction.

Commit Details:

Full Hash: 052538edc1fba109d3427471047611888ed13bea
Parent Commit: 3e7feaf
Lines Changed: +44, -30

6 Modified Paths:

/source/blender/editors/interface/interface_icons.c (+7, -2) (Diff)
/source/blender/gpu/GPU_batch_presets.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_batch_presets.c (+19, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl (+8, -23) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_image_rect_vert.glsl (+4, -4) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+4, -1) (Diff)
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