Blender Git Commit Log
Git Commits -> Revision 054ab92
Revision 054ab92 by Sergey Sharybin (master) October 8, 2019, 14:06 (GMT) |
Depsgraph: Avoid threading for trivial operations Found this while looking into T70463, solves the high spinning times mentioned in T70463#791026. Sounds logical that iterating over an array to modify a single property is faster than doing it in threads. But strangely, doing it for both nodes and its components is still faster in threads here. Gives extra speedup with a file mentioned in the report. Reviewed By: brecht, mont29 Differential Revision: https://developer.blender.org/D6017 |
Commit Details:
Full Hash: 054ab92f8b2caa795162765dee08f749563994c7
Parent Commit: abc36ca
Lines Changed: +20, -73