Blender Git Commit Log

Git Commits -> Revision 0609066

Revision 0609066 by Ton Roosendaal (master)
June 23, 2006, 16:48 (GMT)
Bug 4429

When using multiple RenderLayers, each with own 'edge render', the buffer
holding edge pixels wasn't cleared from scratch, so the edges of previous
layers were showing too.

Commit Details:

Full Hash: 0609066fe94e795ab16f7b349b54701798198641
SVN Revision: 7857
Parent Commit: 43b0fb0
Lines Changed: +9, -6

1 Modified Path:

/source/blender/render/intern/source/rendercore.c (+9, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021