Blender Git Commit Log
Git Commits -> Revision 0700441
Revision 0700441 by Hans Goudey (master) March 9, 2021, 14:27 (GMT) |
Geometry Nodes: Expose "shade smooth" as an attribute This patch exposes the "Shade Smooth" value as a boolean attribute. This setting is exposed as a check-box in the mesh data properties, but the value is actually stored for every face, allowing some faces to be shaded smooth with a simple per-face control. One bonus, this allows at least a workaround to the lack of control of whether meshes created by nodes are shaded smooth or not: just use an attribute fill node. Differential Revision: https://developer.blender.org/D10538 |
Commit Details:
Full Hash: 0700441578c9bb4d3f45d59183f26d3293499113
Parent Commit: eaada56
Lines Changed: +42, -4