Blender Git Commit Log

Git Commits -> Revision 07306c5

Revision 07306c5 by Sergey Sharybin (master)
September 17, 2013, 14:20 (GMT)
Fix #36718: Wrong lighting on text objects

In fact, all curve objects were flipped in GLSL mode.
This is because of the way how normals are calculated
for them (inwards vs. outwards).

We might want to make normals consistent all over, but
that would be the bigger change. For ow just made some
tweaks to OpenGL setup.

Thanks Brecht for the review and tests!

Commit Details:

Full Hash: 07306c5f9c12fc9a43cc49a716ebb54c40a2093d
SVN Revision: 60201
Parent Commit: daa87ff
Lines Changed: +7, -3

1 Modified Path:

/source/blender/editors/space_view3d/drawobject.c (+7, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021