Blender Git Commit Log
Git Commits -> Revision 07306c5
Revision 07306c5 by Sergey Sharybin (master) September 17, 2013, 14:20 (GMT) |
Fix #36718: Wrong lighting on text objects In fact, all curve objects were flipped in GLSL mode. This is because of the way how normals are calculated for them (inwards vs. outwards). We might want to make normals consistent all over, but that would be the bigger change. For ow just made some tweaks to OpenGL setup. Thanks Brecht for the review and tests! |
Commit Details:
Full Hash: 07306c5f9c12fc9a43cc49a716ebb54c40a2093d
SVN Revision: 60201
Parent Commit: daa87ff
Lines Changed: +7, -3
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+7, -3) (Diff)