Blender Git Commit Log
Git Commits -> Revision 083f932
Revision 083f932 by Jeroen Bakker (master) May 22, 2019, 12:50 (GMT) |
Workbench: FXAA Artifacts When using FXAA when rendering to an image the alpha channel was not correct what lead to visual artifacts. These artifacts come from the FXAA function that overwrites the alpha channel with the original Luma of the texel. In the shader this can be turned on or off. But at the end it always overwrites the alpha with the luminance. We didn't use this feature, but the alpha of the resulting pixel still contained the luma value what lead to render artifacts. By overwriting the alpha channel with the original alpha we remove these artifacts. Reviewed By: fclem Maniphest Tasks: T64947 Differential Revision: https://developer.blender.org/D4924 |
Commit Details:
Full Hash: 083f932a252c1a88b85999188ff1aeccc87eab66
Parent Commit: 53781d5
Lines Changed: +3, -0
1 Modified Path:
/source/blender/draw/engines/workbench/shaders/workbench_effect_fxaa_frag.glsl (+3, -0) (Diff)