Blender Git Commit Log
Git Commits -> Revision 085329f
Revision 085329f by Jeroen Bakker (master) September 22, 2020, 09:17 (GMT) |
Fix T81002: Images drawn with the Python gpu module no longer draw on top in the Image Editor Since {D8234} the image editor is drawn using a depth buffer. When using `draw_texture_2d` the image is drawn using the 2D_IMAGE shader. inside the vertex buffer the image was pushed to the background. This was introduced by {648924333234} what seems to be out dated as we have done several overhauls in this area. (workbench refactor, overlay engine refactor, color management pipeline). This patch removes the pushing of the image to the background. |
Commit Details:
Full Hash: 085329f114beb904ed3ef0c8ec6894ee26916704
Parent Commit: 222ed9f
Lines Changed: +0, -1
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl (+0, -1) (Diff)