Blender Git Commit Log
Git Commits -> Revision 08cdc98
June 9, 2018, 09:16 (GMT) |
Backport a few changes from the grooming branch. material_index in hair system has been removed. The material/shader for hair should be defined externally it doesn't make sense to rely on the scalp object material slots for this. |
Commit Details:
Full Hash: 08cdc98b54496d7681753e1e815c0b6b014ed6d9
Parent Commit: 2d8c39c
Lines Changed: +27, -88
6 Modified Paths:
/intern/cycles/blender/blender_curves.cpp (+22, -19) (Diff)
/source/blender/blenkernel/BKE_hair.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_mesh_sample.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/hair.c (+1, -3) (Diff)
/source/blender/blenkernel/intern/mesh_sample.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_hair.c (+1, -63) (Diff)
/source/blender/blenkernel/BKE_hair.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_mesh_sample.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/hair.c (+1, -3) (Diff)
/source/blender/blenkernel/intern/mesh_sample.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_hair.c (+1, -63) (Diff)