Blender Git Commit Log
Git Commits -> Revision 090432e
Revision 090432e by Omar Emara (viewport-compositor) November 6, 2021, 20:25 (GMT) |
GPU: Move shader utils into a common directory This patches moves the math, color, and hash utils shader libraries into a common directory to be used by both the compositor and materials. |
Commit Details:
Full Hash: 090432e416f1e2cbc90e27d844d18c78f14423ea
Parent Commit: 85dc728
Lines Changed: +577, -578
3 Added Paths:
/source/blender/gpu/shaders/common/gpu_shader_common_color_util.glsl (+111, -0) (View)
/source/blender/gpu/shaders/common/gpu_shader_common_hash.glsl (+217, -0) (View)
/source/blender/gpu/shaders/common/gpu_shader_common_math_util.glsl (+208, -0) (View)
/source/blender/gpu/shaders/common/gpu_shader_common_hash.glsl (+217, -0) (View)
/source/blender/gpu/shaders/common/gpu_shader_common_math_util.glsl (+208, -0) (View)
3 Deleted Paths:
/source/blender/gpu/shaders/material/gpu_shader_material_color_util.glsl (+0, -111)
/source/blender/gpu/shaders/material/gpu_shader_material_hash.glsl (+0, -217)
/source/blender/gpu/shaders/material/gpu_shader_material_math_util.glsl (+0, -208)
/source/blender/gpu/shaders/material/gpu_shader_material_hash.glsl (+0, -217)
/source/blender/gpu/shaders/material/gpu_shader_material_math_util.glsl (+0, -208)