Blender Git Commit Log

Git Commits -> Revision 09715e7

Revision 09715e7 by Campbell Barton (master)
February 8, 2010, 21:33 (GMT)
bugfix [#21036] crash with glsl shading
VBO draw cod was assuming a buffer was allocated for drawing.

Commit Details:

Full Hash: 09715e7ccec188daf34fee5a352794f9ecfd64d6
SVN Revision: 26723
Parent Commit: 6001508
Lines Changed: +6, -0

1 Modified Path:

/source/blender/blenkernel/intern/cdderivedmesh.c (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021