Blender Git Commit Log

Git Commits -> Revision 0b02b01

Revision 0b02b01 by Brecht Van Lommel (apricot)
June 17, 2008, 17:32 (GMT)
Apricot Branch: GLSL
====================

* Added support for Ramps, diffuse + specular, all inputs
and blending methods are supported.

Commit Details:

Full Hash: 0b02b01892535d18bda5f18a576b6e57d486f1e3
SVN Revision: 15251
Parent Commit: 3caa27f
Lines Changed: +1253, -1031

6 Modified Paths:

/source/blender/gpu/intern/gpu_codegen.c (+85, -44) (Diff)
/source/blender/gpu/intern/gpu_material.c (+199, -63) (Diff)
/source/blender/gpu/intern/material_shaders.glsl (+39, -8) (Diff)
/source/blender/gpu/intern/material_shaders.glsl.c (+928, -914) (Diff)
/source/blender/nodes/intern/SHD_nodes/SHD_rgb.c (+1, -1) (Diff)
/source/blender/nodes/intern/SHD_nodes/SHD_value.c (+1, -1) (Diff)
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