Blender Git Commit Log

Git Commits -> Revision 0b03220

Revision 0b03220 by Clément Foucault (master)
November 26, 2018, 20:25 (GMT)
Fix T57930 : Wrong hair shading in particle edit mode

Implement strand selection visualisation but without any shading.

I think this is not the overlay job to draw the strands shaded.

We can already view the children strands shaded for now but we might add
an option to draw the shaded strand instead of (or in addition to) the
guide strand.

Commit Details:

Full Hash: 0b0322099ccb99833e52196b46c144886b94428c
Parent Commit: aac2eba
Lines Changed: +174, -101

6 Modified Paths:

/source/blender/draw/engines/workbench/workbench_deferred.c (+1, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+0, -3) (Diff)
/source/blender/draw/intern/draw_cache_impl_particles.c (+119, -53) (Diff)
/source/blender/draw/modes/particle_mode.c (+16, -11) (Diff)
/source/blender/draw/modes/shaders/particle_strand_frag.glsl (+17, -6) (Diff)
/source/blender/draw/modes/shaders/particle_strand_vert.glsl (+21, -24) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021