Blender Git Commit Log
Git Commits -> Revision 0b116a8
Revision 0b116a8 by Jeroen Bakker (master) March 23, 2020, 13:03 (GMT) |
Fix T74923: Weight Painting Overlay Invisible for In Front Objects For In Front Objects we need to use the in front depth buffer. This patch will use the in front depth buffer and also makes sure that it is filled with the center pixel depth. Reviewed By: fclem Differential Revision: https://developer.blender.org/D7216 |
Commit Details:
Full Hash: 0b116a84c9380166337722f5d5b3e255e19951b8
Parent Commit: 6a5bd81
Lines Changed: +66, -1
5 Modified Paths:
/source/blender/draw/engines/overlay/overlay_engine.c (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_paint.c (+13, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+4, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c (+46, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+2, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_paint.c (+13, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+4, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c (+46, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+2, -0) (Diff)