Blender Git Commit Log
Git Commits -> Revision 0b57ecc
Revision 0b57ecc by Clément Foucault (master) March 29, 2020, 18:46 (GMT) |
Overlay: Edit Mesh: Make offset depth dependent (w.r.t depth precision) The previous offset was done in view space. It is now done in NDC space to avoid differences when adjusting the near/far plane distances. |
Commit Details:
Full Hash: 0b57ecc665cdf37f1e24bfb293fa56c2279aac0f
Parent Commit: a022cb8
Lines Changed: +2, -2
1 Modified Path:
/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl (+2, -2) (Diff)