Blender Git Commit Log
Git Commits -> Revision 0c8311f
Revision 0c8311f by Dalai Felinto (master) June 23, 2011, 22:29 (GMT) |
revert commit 27133: Committing patch [#27133] "Fix for for Object Color in BGE" by Kupoman This was causing a lot of backward compatibility problems and side effects. It has to be done properly, linked with Material ObjectColor shader_flag or at least the TF OBCOLOR (which apparently worked at some point so I've been told). If you need to use OBCOLOR simply keyframe the obcolor and it will work as before. |
Commit Details:
Full Hash: 0c8311fdf97afff296896239c69388b97031749b
SVN Revision: 37773
Parent Commit: c518aa1
Lines Changed: +0, -1
1 Modified Path:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+0, -1) (Diff)