Blender Git Commit Log
Git Commits -> Revision 0d1f65e
Revision 0d1f65e by Clément Foucault (master) October 24, 2020, 18:07 (GMT) |
GPU: Use CLOG to for debug output This removes the escape color control caracters when the output does not supports it (i.e: file output, windows cmd). |
Commit Details:
Full Hash: 0d1f65e5166c4822d9e01e7d3ce20f7df972550b
Parent Commit: e856443
Committed By: Howard Trickey
Lines Changed: +77, -38
7 Modified Paths:
/source/blender/gpu/CMakeLists.txt (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_debug.cc (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.cc (+42, -18) (Diff)
/source/blender/gpu/intern/gpu_shader_interface.cc (+0, -1) (Diff)
/source/blender/gpu/intern/gpu_shader_private.hh (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_debug.cc (+28, -13) (Diff)
/source/blender/gpu/opengl/gl_shader.cc (+4, -4) (Diff)
/source/blender/gpu/intern/gpu_debug.cc (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.cc (+42, -18) (Diff)
/source/blender/gpu/intern/gpu_shader_interface.cc (+0, -1) (Diff)
/source/blender/gpu/intern/gpu_shader_private.hh (+1, -1) (Diff)
/source/blender/gpu/opengl/gl_debug.cc (+28, -13) (Diff)
/source/blender/gpu/opengl/gl_shader.cc (+4, -4) (Diff)