Blender Git Commit Log
Git Commits -> Revision 0ea0ccc
Revision 0ea0ccc by Richard Antalik (master) June 2, 2021, 19:24 (GMT) |
FFmpeg: Fix H264 lossless render not lossless While encoder parameters for lossless encoding are set correctly, output is not lossless due to pixel format being set to `AV_PIX_FMT_YUV420P` which is inherently lossy due to chroma subsampling. This was reported in T61569 and was merged to T57397, but there were 2 bugs - one for encoding and one for decoding. Set pixel format to `AV_PIX_FMT_YUV444P` when rendering lossless H264 files. This format isn't available in `codec->pix_fmts[0]` and it looks, that it has to be hard-coded. Reviewed By: sergey Differential Revision: D11458 |
Commit Details:
Full Hash: 0ea0ccc4ffd573739aeb9e67e83dbfb3604887c7
Parent Commit: 81366b7
Lines Changed: +6, -0
1 Modified Path:
/source/blender/blenkernel/intern/writeffmpeg.c (+6, -0) (Diff)