Blender Git Commit Log

Git Commits -> Revision 0f4b9bf

June 18, 2021, 09:49 (GMT)
General tree type function to set attribute shape.

Use the tree type to make sure attribute sockets
are displayed as squares.

It's not ideal that this property is per socket
and not tied directly to the socket type, but this
will do for now.

Commit Details:

Full Hash: 0f4b9bfb3f02327ffa514c84f7acaa5fc97ae78c
Parent Commit: 86277ed
Lines Changed: +19, -22

7 Modified Paths:

/source/blender/nodes/geometry/nodes/node_geo_attribute_get.cc (+0, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_math.cc (+0, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_remove.cc (+0, -11) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_sample_texture.cc (+0, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_store.cc (+0, -6) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc (+0, -1) (Diff)
/source/blender/nodes/geometry/node_geometry_tree.cc (+19, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021