Blender Git Commit Log

Git Commits -> Revision 0fd72a9

Revision 0fd72a9 by Hans Goudey (master)
December 22, 2021, 20:35 (GMT)
Cleanup: Avoid adding points to splines sequentially

This should be faster because it avoids reallocating the internal
vectors when the size is known beforehand, but it may also help
a potential refactor to a different data structure (see T94193).

Commit Details:

Full Hash: 0fd72a98ac1377a385b6558bf34a7cb372677ac1
Parent Commit: b4f978e
Lines Changed: +45, -44

5 Modified Paths:

/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc (+16, -31) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc (+8, -4) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_spiral.cc (+6, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_star.cc (+10, -5) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc (+5, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021