Blender Git Commit Log
Git Commits -> Revision 0fed1be
October 15, 2020, 16:51 (GMT) |
Improve Voxel Remesher volume projection artifacts on sharp edges The voxel remesher was using the voxel size to limit the shrink-wrap projection distance. Now that distance is increased to help preserving more detail on hard surface edges. Reviewed By: pablodp606 Differential Revision: https://developer.blender.org/D6204 |
Commit Details:
Full Hash: 0fed1bea65d0f7f9e2f7ef58fa2e68ac3595e661
Parent Commit: e7ab802
Committed By: Pablo Dobarro
Lines Changed: +5, -1
1 Modified Path:
/source/blender/blenkernel/intern/shrinkwrap.c (+5, -1) (Diff)