Blender Git Commit Log
Git Commits -> Revision 101c277
Revision 101c277 by Clément Foucault (master) June 4, 2018, 15:33 (GMT) |
Workbench: Shadows: Fix cap being clipped by far plane. This was the last remaining problem with shadow volumes (that I know of). Only extrude until we hit the far plane. |
Commit Details:
Full Hash: 101c277e3d8241ad55f6343690b5d96a5e37d1f0
Parent Commit: 349d416
Lines Changed: +55, -10
6 Modified Paths:
/source/blender/draw/engines/workbench/shaders/workbench_shadow_vert.glsl (+2, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+5, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+3, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_studiolight.c (+31, -2) (Diff)
/source/blender/draw/intern/draw_manager_exec.c (+13, -6) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+5, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+3, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_studiolight.c (+31, -2) (Diff)
/source/blender/draw/intern/draw_manager_exec.c (+13, -6) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -0) (Diff)