Blender Git Commit Log

Git Commits -> Revision 112a4e0

October 15, 2014, 11:06 (GMT)
Cycles: Remove redundant float4->float3 conversion

Not as if it gives noticeable changes render-time, but it's just weird to
convert float4 to float 3 to just access individual x/y/z components.

Plus some compilers might be more stupid than GCC and don't optimize this
out well.

Commit Details:

Full Hash: 112a4e0b8b6d545444697ac10befa990663c975c
Parent Commit: 69730c9
Lines Changed: +7, -7

1 Modified Path:

/intern/cycles/kernel/geom/geom_triangle.h (+7, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021