Blender Git Commit Log
Git Commits -> Revision 1229f6c
Revision 1229f6c by Lukas Toenne (temp_merge_gooseberry_hair) January 19, 2015, 18:38 (GMT) |
Implementation of a target density feature for the hair simulation. This allows setting a target density which the fluid simulation will take into account as an additional term in the pressure Poisson equation. Based on two papers "Detail Preserving Continuum Simulation of Straight Hair" (McAdams et al. 2009) and "Two-way Coupled SPH and Particle Level Set Fluid Simulation" (Losasso et al. 2008) Currently the target pressure is specified directly, but it will be a lot more convenient to define this in terms of a geometric value such as "number of hairs per area" (combined with hair "thickness"). Conflicts: source/blender/physics/intern/BPH_mass_spring.cpp |
Commit Details:
Full Hash: 1229f6c1257204c4a4410bbcc03561f4e5333fea
Parent Commit: 001202c
Lines Changed: +39, -22
6 Modified Paths:
/release/scripts/startup/bl_ui/properties_particle.py (+3, -4) (Diff)
/source/blender/makesdna/DNA_cloth_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_cloth.c (+7, -7) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+5, -4) (Diff)
/source/blender/physics/intern/hair_volume.cpp (+21, -4) (Diff)
/source/blender/physics/intern/implicit.h (+1, -1) (Diff)
/source/blender/makesdna/DNA_cloth_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_cloth.c (+7, -7) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+5, -4) (Diff)
/source/blender/physics/intern/hair_volume.cpp (+21, -4) (Diff)
/source/blender/physics/intern/implicit.h (+1, -1) (Diff)