Blender Git Commit Log

Git Commits -> Revision 35d3b63

Revision 35d3b63 by Jeroen Bakker (master)
January 19, 2015, 17:17 (GMT)
D627: Memory usage optimization for the compositor.

The compostor used a fixed size of 4 floats to hold pixel data. this
patch will select size of a pixel based on its type.
It uses 1 float for Value, 3 float for vector and 4 floats for color
data types.

When benchmarking on shots (opening shot of caminandes) we get a
reduction of memory of 30% and a tiny speedup as less data
transformations needs to take place (but these are negligable.

More information of the patch can be found on
https://developer.blender.org/D627 and
http://wiki.blender.org/index.php/Dev:Ref/Proposals/Compositor2014_p1.1_TD

Developers: jbakker & mdewanchand
Thanks for Sergey for his indept review.

Commit Details:

Full Hash: 35d3b6316b21ad9ae7eb96a7a541c4051eae3441
Parent Commit: a8fa291
Lines Changed: +364, -442

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021