Blender Git Commit Log

Git Commits -> Revision 134619f

Revision 134619f by Pablo Dobarro (master)
April 30, 2020, 14:57 (GMT)
Multires: Subdivide Simple and Subdivide Linear

This introduces two alternative subdivision modes that generates
displacement on the grids that look as Simple subdivisions but while
using the Catmull-Clark subdivision type in the modifier. This way,
Simple and Catmull-Clark subdivision can be combined when creating new
levels if needed, for example, to sculpt hard surface objects.

Subdivide simple smooths the sculpted data when creating a new
subdivision level. Subdivide linear also preserves the sharpness
in the sculpted data.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D7415

Commit Details:

Full Hash: 134619fabbc550afb275260b17c9c7910e7a1c53
Parent Commit: f28875a
Lines Changed: +248, -38

1 Added Path:

/source/blender/blenkernel/intern/multires_reshape_subdivide.c (+106, -0) (View)

8 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_modifier.py (+9, -1) (Diff)
/source/blender/blenkernel/BKE_multires.h (+14, -2) (Diff)
/source/blender/blenkernel/CMakeLists.txt (+1, -0) (Diff)
/source/blender/blenkernel/intern/multires.c (+8, -1) (Diff)
/source/blender/blenkernel/intern/multires_reshape.c (+25, -11) (Diff)
/source/blender/blenkernel/intern/multires_reshape.h (+3, -2) (Diff)
/source/blender/blenkernel/intern/multires_reshape_smooth.c (+54, -20) (Diff)
/source/blender/editors/object/object_modifier.c (+28, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021