Blender Git Commit Log

Git Commits -> Revision 1378093

Revision 1378093 by Sergey Sharybin (master)
April 9, 2013, 16:20 (GMT)
Fixes for sequencer effects

- Add and subtract effects will now affect on only RGB channels,
and alpha of first input is used as an alpha for the result.

Also solved creepyness with straight->premul->straight conversion
in byte versions of add/subtract.

- Solved issue with multiply modifier, which lead to white*white
not being white (was off by 1.0/255) due to wrong optimization
of division by 255 with shr by 8.

According to Ton this issue goes back to 2000!

This fixes #34811: Wrong result of add/subtract effects

Commit Details:

Full Hash: 13780935dc600d35ee9887bbe759c45beaf99170
SVN Revision: 55924
Parent Commit: 9077981
Lines Changed: +52, -84

1 Modified Path:

/source/blender/blenkernel/intern/seqeffects.c (+52, -84) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021