Blender Git Commit Log
Git Commits -> Revision 1378093
Revision 1378093 by Sergey Sharybin (master) April 9, 2013, 16:20 (GMT) |
Fixes for sequencer effects - Add and subtract effects will now affect on only RGB channels, and alpha of first input is used as an alpha for the result. Also solved creepyness with straight->premul->straight conversion in byte versions of add/subtract. - Solved issue with multiply modifier, which lead to white*white not being white (was off by 1.0/255) due to wrong optimization of division by 255 with shr by 8. According to Ton this issue goes back to 2000! This fixes #34811: Wrong result of add/subtract effects |
Commit Details:
Full Hash: 13780935dc600d35ee9887bbe759c45beaf99170
SVN Revision: 55924
Parent Commit: 9077981
Lines Changed: +52, -84
1 Modified Path:
/source/blender/blenkernel/intern/seqeffects.c (+52, -84) (Diff)