Blender Git Commit Log
Git Commits -> Revision 13e0d22
Revision 13e0d22 by Erwin Coumans (master) April 13, 2006, 05:11 (GMT) |
a lot of work in a few small changes to improve penetration depth. and some fixes in shaders from Charlie. |
Commit Details:
Full Hash: 13e0d22d8941feadad46882390f3aaf51a0278cf
SVN Revision: 7260
Parent Commit: 92fd18e
Lines Changed: +638, -60
31 Modified Paths:
/extern/bullet/Bullet/BroadphaseCollision/AxisSweep3.cpp (+7, -4) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/Dispatcher.h (+3, -1) (Diff)
/extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.cpp (+133, -6) (Diff)
/extern/bullet/Bullet/CollisionShapes/BoxShape.h (+18, -2) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConeShape.cpp (+10, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConeShape.h (+1, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexHullShape.cpp (+33, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexHullShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexShape.h (+3, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/MinkowskiSumShape.cpp (+12, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/MinkowskiSumShape.h (+3, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/MultiSphereShape.cpp (+28, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/MultiSphereShape.h (+2, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/PolyhedralConvexShape.cpp (+32, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/PolyhedralConvexShape.h (+6, -2) (Diff)
/extern/bullet/Bullet/CollisionShapes/SphereShape.cpp (+9, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/SphereShape.h (+2, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleShape.h (+12, -0) (Diff)
/extern/bullet/Bullet/Doxyfile (+1, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/MinkowskiPenetrationDepthSolver.cpp (+48, -9) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/SimpleConstraintSolver.cpp (+17, -4) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp (+63, -5) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.h (+13, -1) (Diff)
/extern/bullet/LinearMath/IDebugDraw.h (+3, -0) (Diff)
/extern/bullet/LinearMath/SimdVector3.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+36, -11) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+37, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+86, -9) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+13, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+1, -1) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/Dispatcher.h (+3, -1) (Diff)
/extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.cpp (+133, -6) (Diff)
/extern/bullet/Bullet/CollisionShapes/BoxShape.h (+18, -2) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConeShape.cpp (+10, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConeShape.h (+1, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexHullShape.cpp (+33, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexHullShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexShape.h (+3, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/MinkowskiSumShape.cpp (+12, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/MinkowskiSumShape.h (+3, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/MultiSphereShape.cpp (+28, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/MultiSphereShape.h (+2, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/PolyhedralConvexShape.cpp (+32, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/PolyhedralConvexShape.h (+6, -2) (Diff)
/extern/bullet/Bullet/CollisionShapes/SphereShape.cpp (+9, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/SphereShape.h (+2, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleShape.h (+12, -0) (Diff)
/extern/bullet/Bullet/Doxyfile (+1, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/MinkowskiPenetrationDepthSolver.cpp (+48, -9) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/SimpleConstraintSolver.cpp (+17, -4) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp (+63, -5) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.h (+13, -1) (Diff)
/extern/bullet/LinearMath/IDebugDraw.h (+3, -0) (Diff)
/extern/bullet/LinearMath/SimdVector3.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+36, -11) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+37, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+86, -9) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+13, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+1, -1) (Diff)