Blender Git Commit Log

Git Commits -> Revision 14b0510

Revision 14b0510 by Clément Foucault (master)
July 3, 2018, 13:39 (GMT)
Edit Mesh Overlay: Fix floating point instability artifacts

This was visible when vertices were very close to the near clip plane.

Commit Details:

Full Hash: 14b0510d218e9f29c1f404c10abab82d42c656cd
Parent Commit: 1c5b375
Lines Changed: +3, -4

1 Modified Path:

/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl (+3, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021