Blender Git Commit Log

Git Commits -> Revision 1609591

Revision 1609591 by Pablo Vazquez (master)
July 11, 2018, 11:24 (GMT)
UI: 3D Viewport Header - swap position of shading/snapping settings

When tweaking the shading/overlays settings through the popovers,
these get on the way of the content in the viewport. Making it hard to
see the result of our changes.

Unfortunately this breaks consistency with other headers where the snapping
tools are aligned to the right, but the benefits outweigh the costs.

Commit Details:

Full Hash: 160959152ebc980130c2c56bab3471167257eece
Parent Commit: 78fc4b5
Lines Changed: +17, -17

1 Modified Path:

/release/scripts/startup/bl_ui/space_view3d.py (+17, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021