Blender Git Commit Log
Git Commits -> Revision 16c7b23
Revision 16c7b23 by Julian Eisel (asset-browser) December 10, 2020, 17:00 (GMT) |
Refactor how we store ID and asset data references in file lists * Remove ID-map and ID session-UUID code, we can now reference the ID directly. * Store imported asset metadata separately. * Because of that, `FILE_TYPE_ASSET_EXTERNAL` could be removed. * Get asset metadata of the current files via the ID directly. * Move local data references into a nested struct, to group them together and allow a clear comment on how they must be updated. * Improve comments and note how the local data needs to be updated. |
Commit Details:
Full Hash: 16c7b235a363e8e441daf1ec8a24a282c300a3e1
Parent Commit: d6e19e7
Lines Changed: +45, -60